X-Git-Url: https://pintos-os.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=src%2Fthreads%2Fthread.c;h=ae92e1d646dc50d50ce02d26747ca12a8bd82236;hb=6070611faac84bdf95c4405b3970c6928202f26b;hp=0861e29533b67a59e3b4a248311735deeb2b6d5b;hpb=f0612244c44f4b4f0bc79e3fc882e9f74bd4a3f4;p=pintos-anon diff --git a/src/threads/thread.c b/src/threads/thread.c index 0861e29..ae92e1d 100644 --- a/src/threads/thread.c +++ b/src/threads/thread.c @@ -13,7 +13,6 @@ #include "threads/synch.h" #ifdef USERPROG #include "userprog/process.h" -#include "userprog/gdt.h" #endif /* Random value for struct thread's `magic' member. @@ -42,25 +41,29 @@ struct kernel_thread_frame void *aux; /* Auxiliary data for function. */ }; +/* Statistics. */ +static long long idle_ticks; /* # of timer ticks spent idle. */ +static long long kernel_ticks; /* # of timer ticks in kernel threads. */ +static long long user_ticks; /* # of timer ticks in user programs. */ + static void kernel_thread (thread_func *, void *aux); static void idle (void *aux UNUSED); static struct thread *running_thread (void); static struct thread *next_thread_to_run (void); -static struct thread *new_thread (const char *name, int priority); static void init_thread (struct thread *, const char *name, int priority); static bool is_thread (struct thread *); static void *alloc_frame (struct thread *, size_t size); -static void destroy_thread (struct thread *); static void schedule (void); void schedule_tail (struct thread *prev); static tid_t allocate_tid (void); /* Initializes the threading system by transforming the code - that's currently running into a thread. Note that this is - possible only because the loader was careful to put the bottom - of the stack at a page boundary; it won't work in general. - Also initializes the run queue. + that's currently running into a thread. This can't work in + general and it is possible in this case only because loader.S + was careful to put the bottom of the stack at a page boundary. + + Also initializes the run queue and the tid lock. After calling this function, be sure to initialize the page allocator before trying to create any threads with @@ -71,15 +74,13 @@ thread_init (void) ASSERT (intr_get_level () == INTR_OFF); lock_init (&tid_lock, "tid"); + list_init (&ready_list); /* Set up a thread structure for the running thread. */ initial_thread = running_thread (); init_thread (initial_thread, "main", PRI_DEFAULT); initial_thread->status = THREAD_RUNNING; initial_thread->tid = allocate_tid (); - - /* Initialize run queue. */ - list_init (&ready_list); } /* Starts preemptive thread scheduling by enabling interrupts. @@ -91,15 +92,41 @@ thread_start (void) intr_enable (); } +/* Called by the timer interrupt handler at each timer tick to + update statistics. */ +void +thread_tick (void) +{ + struct thread *t = thread_current (); + if (t == idle_thread) + idle_ticks++; +#ifdef USERPROG + else if (t->pagedir != NULL) + user_ticks++; +#endif + else + kernel_ticks++; +} + +/* Prints thread statistics. */ +void +thread_print_stats (void) +{ + printf ("Thread: %lld idle ticks, %lld kernel ticks, %lld user ticks\n", + idle_ticks, kernel_ticks, user_ticks); +} + /* Creates a new kernel thread named NAME with the given initial PRIORITY, which executes FUNCTION passing AUX as the argument, - and adds it to the ready queue. If thread_start() has been - called, then the new thread may be scheduled before - thread_create() returns. It could even exit before - thread_create() returns. Use a semaphore or some other form - of synchronization if you need to ensure ordering. Returns - the thread identifier for the new thread, or TID_ERROR if - creation fails. + and adds it to the ready queue. Returns the thread identifier + for the new thread, or TID_ERROR if creation fails. + + If thread_start() has been called, then the new thread may be + scheduled before thread_create() returns. It could even exit + before thread_create() returns. Contrariwise, the original + thread may run for any amount of time before the new thread is + scheduled. Use a semaphore or some other form of + synchronization if you need to ensure ordering. The code provided sets the new thread's `priority' member to PRIORITY, but no actual priority scheduling is implemented. @@ -116,10 +143,14 @@ thread_create (const char *name, int priority, ASSERT (function != NULL); - t = new_thread (name, priority); + /* Allocate thread. */ + t = palloc_get_page (PAL_ZERO); if (t == NULL) return TID_ERROR; - tid = t->tid; + + /* Initialize thread. */ + init_thread (t, name, priority); + tid = t->tid = allocate_tid (); /* Stack frame for kernel_thread(). */ kf = alloc_frame (t, sizeof *kf); @@ -141,9 +172,25 @@ thread_create (const char *name, int priority, return tid; } -/* Transitions a blocked thread T from its current state to the - ready-to-run state. This is an error if T is not blocked. - (Use thread_yield() to make the running thread ready.) */ +/* Puts the current thread to sleep. It will not be scheduled + again until awoken by thread_unblock(). + + This function must be called with interrupts turned off. It + is usually a better idea to use one of the synchronization + primitives in synch.h. */ +void +thread_block (void) +{ + ASSERT (!intr_context ()); + ASSERT (intr_get_level () == INTR_OFF); + + thread_current ()->status = THREAD_BLOCKED; + schedule (); +} + +/* Transitions a blocked thread T to the ready-to-run state. + This is an error if T is not blocked. (Use thread_yield() to + make the running thread ready.) */ void thread_unblock (struct thread *t) { @@ -198,6 +245,10 @@ thread_exit (void) { ASSERT (!intr_context ()); +#ifdef USERPROG + process_exit (); +#endif + /* Just set our status to dying and schedule another process. We will be destroyed during the call to schedule_tail(). */ intr_disable (); @@ -223,20 +274,29 @@ thread_yield (void) intr_set_level (old_level); } -/* Puts the current thread to sleep. It will not be scheduled - again until awoken by thread_unblock(). +/* Waits for the thread with the specified TID to terminate. If + TID has already terminated or TID does not refer to an + immediate child of the current thread, returns immediately. - This function must be called with interrupts turned off. It - is usually a better idea to use one of the synchronization - primitives in synch.h. */ + This function will be implemented in problem 1-2. For now, it + does nothing. */ void -thread_block (void) +thread_join (tid_t child_tid UNUSED) { - ASSERT (!intr_context ()); - ASSERT (intr_get_level () == INTR_OFF); +} - thread_current ()->status = THREAD_BLOCKED; - schedule (); +/* Sets the current thread's priority to NEW_PRIORITY. */ +void +thread_set_priority (int new_priority) +{ + thread_current ()->priority = new_priority; +} + +/* Returns the current thread's priority. */ +int +thread_get_priority (void) +{ + return thread_current ()->priority; } /* Idle thread. Executes when no other thread is ready to run. */ @@ -252,7 +312,8 @@ idle (void *aux UNUSED) thread_block (); intr_enable (); - /* Use CPU `hlt' instruction to wait for interrupt. */ + /* Use CPU `hlt' instruction to wait for interrupt. + See [IA32-v2a] "HLT" and [IA32-v3] 7.7. */ asm ("hlt"); } } @@ -278,7 +339,7 @@ running_thread (void) down to the start of a page. Because `struct thread' is always at the beginning of a page and the stack pointer is somewhere in the middle, this locates the curent thread. */ - asm ("movl %%esp, %0\n" : "=g" (esp)); + asm ("mov %0, %%esp" : "=g" (esp)); return pg_round_down (esp); } @@ -289,22 +350,6 @@ is_thread (struct thread *t) return t != NULL && t->magic == THREAD_MAGIC; } -/* Creates a new thread named NAME as a child of the running - thread. Returns the new thread if successful or a null - pointer on failure. */ -static struct thread * -new_thread (const char *name, int priority) -{ - struct thread *t = palloc_get (PAL_ZERO); - if (t != NULL) - { - init_thread (t, name, priority); - t->tid = allocate_tid (); - } - - return t; -} - /* Does basic initialization of T as a blocked thread named NAME. */ static void @@ -349,20 +394,6 @@ next_thread_to_run (void) return list_entry (list_pop_front (&ready_list), struct thread, elem); } -/* Destroys T, which must not be the running thread. */ -static void -destroy_thread (struct thread *t) -{ - ASSERT (is_thread (t)); - ASSERT (t != thread_current ()); - -#ifdef USERPROG - process_destroy (t); -#endif - if (t != initial_thread) - palloc_free (t); -} - /* Completes a thread switch by activating the new thread's page tables, and, if the previous thread is dying, destroying it. @@ -373,6 +404,10 @@ destroy_thread (struct thread *t) the first time a thread is scheduled it is called by switch_entry() (see switch.S). + It's not safe to call printf() until the thread switch is + complete. In practice that means that printf()s should be + added at the end of the function. + After this function and its caller returns, the thread switch is complete. */ void @@ -390,17 +425,24 @@ schedule_tail (struct thread *prev) process_activate (); #endif - /* If the thread we switched from is dying, destroy it. - This must happen late because it's not a good idea to - e.g. destroy the page table you're currently using. */ + /* If the thread we switched from is dying, destroy its struct + thread. This must happen late so that thread_exit() doesn't + pull out the rug under itself. */ if (prev != NULL && prev->status == THREAD_DYING) - destroy_thread (prev); + { + ASSERT (prev != cur); + if (prev != initial_thread) + palloc_free_page (prev); + } } /* Schedules a new process. At entry, interrupts must be off and the running process's state must have been changed from running to some other state. This function finds another - thread to run and switches to it. */ + thread to run and switches to it. + + It's not safe to call printf() until schedule_tail() has + completed. */ static void schedule (void) {