X-Git-Url: https://pintos-os.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=src%2Fmath%2Finteraction.h;h=8229083f860f7cf0a7b86e5f4268b9a1551623cf;hb=a0ee1f3ba1dd37945983ea651c98b49b318d3e2f;hp=ccd6706f51f4252d2c13e99b800cf76edf81a47e;hpb=dc29c57e7908b0bdc6ab84f8aa4b7cb8a780026c;p=pspp diff --git a/src/math/interaction.h b/src/math/interaction.h index ccd6706f51..8229083f86 100644 --- a/src/math/interaction.h +++ b/src/math/interaction.h @@ -19,33 +19,55 @@ #define _INTERACTION_H__ 1 #include +#include "libpspp/compiler.h" #include "data/missing-values.h" +struct ccase; struct interaction; -struct variable; struct string; +struct variable; #include + +/* An interaction is a structure containing a "product" of other variables. + The variables can be either string or numeric. + + Interaction is commutative. That means, that from a mathematical point of + view, the order of the variables is irrelevant. However, for display + purposes, and for matching with an interaction's value the order is + pertinent. Therefore, when using these functions, make sure the orders of + variables and values match when appropriate. + + Some functions for interactions will not work properly for interactions that + contain a given variable more than once, so this should be regarded as an + invariant. The functions to modify interactions don't check for this + invariant. */ struct interaction -{ - size_t n_vars; - const struct variable **vars; -}; + { + const struct variable **vars; + size_t n_vars; + }; -struct interaction * interaction_create (const struct variable *); +struct interaction *interaction_create (const struct variable *); +struct interaction *interaction_clone (const struct interaction *); void interaction_destroy (struct interaction *); void interaction_add_variable (struct interaction *, const struct variable *); void interaction_dump (const struct interaction *); -void interaction_to_string (const struct interaction *iact, struct string *str); -bool interaction_is_proper_subset (const struct interaction *x, const struct interaction *y); -bool interaction_is_subset (const struct interaction *x, const struct interaction *y); +void interaction_to_string (const struct interaction *, struct string *str); +bool interaction_is_proper_subset (const struct interaction *, + const struct interaction *); +bool interaction_is_subset (const struct interaction *, + const struct interaction *); -struct ccase; -unsigned int interaction_case_hash (const struct interaction *, const struct ccase *, unsigned int base); -bool interaction_case_equal (const struct interaction *, const struct ccase *, const struct ccase *); -bool interaction_case_is_missing (const struct interaction *, const struct ccase *, enum mv_class); -int interaction_case_cmp_3way (const struct interaction *, const struct ccase *, const struct ccase *); - +unsigned int interaction_case_hash (const struct interaction *, + const struct ccase *, + unsigned int base) WARN_UNUSED_RESULT; +bool interaction_case_equal (const struct interaction *, const struct ccase *, + const struct ccase *); +bool interaction_case_is_missing (const struct interaction *, + const struct ccase *, enum mv_class); +int interaction_case_cmp_3way (const struct interaction *, + const struct ccase *, const struct ccase *); #endif