X-Git-Url: https://pintos-os.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=doc%2Fuserprog.texi;h=db1ad33bbf3e458ea2657a3b03e3f0eab270790d;hb=9890d47f4dba4ab2784a4ed5d424cddf697cfe18;hp=25b7a70b7c6679bae217742b8e5203060b29abf3;hpb=817894669e548f9141a2f9680626772c0e5455a6;p=pintos-anon diff --git a/doc/userprog.texi b/doc/userprog.texi index 25b7a70..db1ad33 100644 --- a/doc/userprog.texi +++ b/doc/userprog.texi @@ -125,7 +125,48 @@ interfaces to understand how to use the file system, and especially its many limitations. @strong{You should not modify the file system code for this project}. Proper use of the file system routines now will make life much easier for project 4, when you improve the file -system implementation. +system implementation. Until then, you will have to put up with the +following limitations: + +@itemize @bullet +@item +No synchronization. Concurrent accesses will interfere with one +another, so external synchronization is needed. @xref{Synchronizing +File Access}, for more details. + +@item +File size is fixed at creation time. Because the root directory is +represented as a file, the number of files that may be created is also +limited. + +@item +File data is allocated as a single extent, that is, data in a single +file must occupy a contiguous range of sectors on disk. External +fragmentation can therefore become a serious problem as a file system is +used over time. + +@item +No subdirectories. + +@item +File names are limited to 14 characters. + +@item +A system crash mid-operation may corrupt the disk in a way +that cannot be repaired automatically. No `fsck' tool is +provided in any case. +@end itemize + +However one important feature is included: + +@itemize @bullet +@item +Unix-like semantics for filesys_remove() are implemented. +That is, if a file is open when it is removed, its blocks +are not deallocated and it may still be accessed by the +threads that have it open until the last one closes it. @xref{Removing +an Open File}, for more information. +@end itemize You need to be able to create and format simulated disks. The @command{pintos} program provides this functionality with its @@ -247,14 +288,21 @@ requirements: @itemize @bullet @item -The kernel should print out the program's name and exit status -whenever a process terminates, e.g.@: @code{shell: exit(-1)}, whether -termination is due to a call to the @code{exit} system call or for -another reason. The name printed should be the full name passed to -@func{process_execute}, except that it is acceptable to truncate it to -15 characters to allow for the limited space in @struct{thread}. +The kernel should print out the program's name and exit status whenever +a process terminates, whether termination is caused by the @code{exit} +system call or for another reason. @itemize @minus +@item +The message must be formatted exactly as if it was printed with +@code{printf ("%s: exit(%d)\n", @dots{});} given appropriate arguments. + +@item +The name printed should be the full name passed to +@func{process_execute}, except that it is acceptable to truncate it to +15 characters to allow for the limited space in @struct{thread}. The +name printed need not include arguments. + @item Do not print a message when a kernel thread that is not a process terminates. @@ -264,7 +312,7 @@ Do not print messages about process termination for the @code{halt} system call. @item -No message need be printed when a process that fails to load. +No message need be printed when a process fails to load. @end itemize @item @@ -357,9 +405,9 @@ conditions (usually errors). @item SYS_exec @itemx pid_t exec (const char *@var{cmd_line}) Runs the executable whose name is given in @var{cmd_line}, passing any -given arguments, and returns the new process's program id (pid). If -there is an error loading this program, may return pid -1, which -otherwise should not be a valid id number. +given arguments, and returns the new process's program id (pid). Must +return pid -1, which otherwise should not be a valid program id, if +there is an error loading this program. @item SYS_join @itemx int join (pid_t @var{pid}) @@ -408,7 +456,13 @@ than end of file). Fd 0 reads from the keyboard using @itemx int write (int @var{fd}, const void *@var{buffer}, unsigned @var{size}) Write @var{size} bytes from @var{buffer} to the open file @var{fd}. Returns the number of bytes actually written, or -1 if the file could -not be written. Fd 1 writes to the console. +not be written. + +Fd 1 writes to the console. Your code to write to the console should +write all of @var{buffer} in one call to @func{putbuf}, at least as +long as @var{size} is not bigger than a few hundred bytes. Otherwise, +lines of text output by different processes may end up interleaved on +the console, confusing both human readers and our grading scripts. @item SYS_seek @itemx void seek (int @var{fd}, unsigned @var{position}) @@ -449,26 +503,30 @@ on the user's stack in the user's virtual address space. We recommend writing and testing this code before implementing any other system call functionality. +@anchor{Synchronizing File Access} You must make sure that system calls are properly synchronized so that any number of user processes can make them at once. In particular, it -is not safe to call into the filesystem code provided in the +is not safe to call into the file system code provided in the @file{filesys} directory from multiple threads at once. For now, we -recommend adding a single lock that controls access to the filesystem +recommend adding a single lock that controls access to the file system code. You should acquire this lock before calling any functions in the @file{filesys} directory, and release it afterward. Don't forget that @func{process_execute} also accesses files. @strong{For now, we recommend against modifying code in the @file{filesys} directory.} -We have provided you a function for each system call in +We have provided you a user-level function for each system call in @file{lib/user/syscall.c}. These provide a way for user processes to -invoke each system call from a C program. Each of them calls an -assembly language routine in @file{lib/user/syscall-stub.S}, which in -turn invokes the system call interrupt and returns. +invoke each system call from a C program. Each uses a little inline +assembly code to invoke the system call and (if appropriate) returns the +system call's return value. When you're done with this part, and forevermore, Pintos should be bulletproof. Nothing that a user program can do should ever cause the -OS to crash, halt, assert fail, or otherwise stop running. The sole -exception is a call to the @code{halt} system call. +OS to crash, halt, assert fail, or otherwise stop running. It is +important to emphasize this point: our tests will try to break your +system calls in many, many ways. You need to think of all the corner +cases and handle them. The sole way a user program should be able to +cause the OS to halt is by invoking the @code{halt} system call. If a system call is passed an invalid argument, acceptable options include returning an error value (for those calls that return a @@ -497,14 +555,22 @@ Here are the most common causes: The disk hasn't yet been formatted (with @samp{pintos run -f}). @item -The filename specified is too long. The file system limits file names +The file name specified is too long. The file system limits file names to 14 characters. If you're using a command like @samp{pintos put ../../tests/userprog/echo}, that overflows the limit. Use @samp{pintos put ../../tests/userprog/echo echo} to put the file under the name @file{echo} instead. @item -The file is too big. The file system has a 63 kB limit. +The file system is full. + +@item +The file system already contains 10 files. (There's a 10-file limit for +the base Pintos file system.) + +@item +The file system is so fragmented that there's not enough contiguous +space for your file. @end itemize @item @@ -620,7 +686,7 @@ provide a little bit of helpful code: Returns true if successful, false if USRC is invalid. */ static inline bool get_user (uint8_t *dst, const uint8_t *usrc) { int eax; - asm ("movl $1f, %%eax; movb %2, %%al; movb %%al, %0; 1:" + asm ("mov %%eax, offset 1f; mov %%al, %2; mov %0, %%al; 1:" : "=m" (*dst), "=&a" (eax) : "m" (*usrc)); return eax != 0; } @@ -629,7 +695,7 @@ static inline bool get_user (uint8_t *dst, const uint8_t *usrc) { Returns true if successful, false if UDST is invalid. */ static inline bool put_user (uint8_t *udst, uint8_t byte) { int eax; - asm ("movl $1f, %%eax; movb %b2, %0; 1:" + asm ("mov %%eax, offset 1f; mov %0, %b2; 1:" : "=m" (*udst), "=&a" (eax) : "r" (byte)); return eax != 0; } @@ -964,3 +1030,9 @@ In this example, the caller's stack pointer would be at The 80@var{x}86 convention for function return values is to place them in the @samp{EAX} register. System calls that return a value can do so by modifying the @samp{eax} member of @struct{intr_frame}. + +You should try to avoid writing large amounts of repetitive code for +implementing system calls. Each system call argument, whether an +integer or a pointer, takes up 4 bytes on the stack. You should be able +to take advantage of this to avoid writing much near-identical code for +retrieving each system call's arguments from the stack.