X-Git-Url: https://pintos-os.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;ds=sidebyside;f=doc%2Fuserprog.texi;h=9fe874d5735b6115a136e32ddda990cf49a87d94;hb=b4a1c619d510f00934be882b6dc6f3c363f9923a;hp=72ab25615a4f05dad6f9d7eb0f93b72886372635;hpb=01679e7fec5244d137cc9b2cfc2d72e946c4d9d2;p=pintos-anon diff --git a/doc/userprog.texi b/doc/userprog.texi index 72ab256..9fe874d 100644 --- a/doc/userprog.texi +++ b/doc/userprog.texi @@ -14,10 +14,8 @@ assignment. However, you will also be interacting with almost every other part of the code for this assignment. We will describe the relevant parts below. If you are confident in your HW1 code, you can build on top of it. However, if you wish you can start with a fresh -copy of the code and re-implement @func{thread_join}, which is the -only part of project #1 required for this assignment. Your submission -should define @code{THREAD_JOIN_IMPLEMENTED} in @file{constants.h} -(@pxref{Conditional Compilation}). +copy of the code. No code from project 1 is required for this +assignment. Up to now, all of the code you have written for Pintos has been part of the operating system kernel. This means, for example, that all the @@ -34,15 +32,13 @@ this illusion. Before we delve into the details of the new code that you'll be working with, you should probably undo the test cases from project 1. -All you need to do is make sure the original @file{threads/test.c} is -in place. This will stop the tests from being run. @menu * Project 2 Code:: * Using the File System:: * How User Programs Work:: * Virtual Memory Layout:: -* Global Requirements:: +* Grading Requirements:: * Problem 2-1 Argument Passing:: * Problem 2-2 System Calls:: * User Programs FAQ:: @@ -103,7 +99,7 @@ The Task-State Segment (TSS) is used for 80@var{x}86 architectural task switching. Pintos uses the TSS only for switching stacks when a user process enters an interrupt handler, as does Linux. @strong{You should not need to modify these files for any of the projects.} -However, you can read the code if you're interested in how the GDT +However, you can read the code if you're interested in how the TSS works. @end table @@ -127,11 +123,52 @@ interfaces to understand how to use the file system, and especially its many limitations. @strong{You should not modify the file system code for this project}. Proper use of the file system routines now will make life much easier for project 4, when you improve the file -system implementation. +system implementation. Until then, you will have to put up with the +following limitations: + +@itemize @bullet +@item +No synchronization. Concurrent accesses will interfere with one +another, so external synchronization is needed. @xref{Synchronizing +File Access}, for more details. + +@item +File size is fixed at creation time. Because the root directory is +represented as a file, the number of files that may be created is also +limited. + +@item +File data is allocated as a single extent, that is, data in a single +file must occupy a contiguous range of sectors on disk. External +fragmentation can therefore become a serious problem as a file system is +used over time. + +@item +No subdirectories. + +@item +File names are limited to 14 characters. + +@item +A system crash mid-operation may corrupt the disk in a way +that cannot be repaired automatically. No `fsck' tool is +provided in any case. +@end itemize + +However one important feature is included: + +@itemize @bullet +@item +Unix-like semantics for filesys_remove() are implemented. +That is, if a file is open when it is removed, its blocks +are not deallocated and it may still be accessed by the +threads that have it open until the last one closes it. @xref{Removing +an Open File}, for more information. +@end itemize You need to be able to create and format simulated disks. The @command{pintos} program provides this functionality with its -@option{make-disk} command. From the @file{filesys/build} directory, +@option{make-disk} command. From the @file{userprog/build} directory, execute @code{pintos make-disk fs.dsk 2}. This command creates a 2 MB simulated disk named @file{fs.dsk}. (It does not actually start Pintos.) Then format the disk by passing the @option{-f} option to @@ -153,6 +190,19 @@ you're very curious, you can look at the @command{pintos} program as well as @file{filesys/fsutil.c} to learn the implementation details, but it's really not relevant for this project. +Here's a summary of how you would create and format a disk, copy the +@command{echo} program into the new disk, and then run @command{echo}. +It assumes that you've already built the tests in +@file{tests/userprog} and that the current directory is +@file{userprog/build}: + +@example +pintos make-disk fs.dsk 2 +pintos run -f +pintos put ../../tests/userprog/echo echo +pintos run -ex echo +@end example + You can delete a file from the Pintos file system using the @option{-r @var{file}} kernel option, e.g.@: @code{pintos run -r @var{file}}. Also, @option{-ls} lists the files in the file system and @option{-p @@ -180,14 +230,13 @@ directory. By default, the @file{Makefile} in this directory will compile the test programs we provide. You can edit the @file{Makefile} to compile your own test programs as well. -One thing you should realize immediately is that, until you use the -above operation to copy a test program to the emulated disk, Pintos -will be unable to do very much useful work. You will also find that -you won't be able to do interesting things until you copy a variety of -programs to the disk. A useful technique is to create a clean -reference disk and copy that over whenever you trash your -@file{fs.dsk} beyond a useful state, which may happen occasionally -while debugging. +One thing you should realize immediately is that, until you copy a +test program to the emulated disk, Pintos will be unable to do very +much useful work. You will also find that you won't be able to do +interesting things until you copy a variety of programs to the disk. +A useful technique is to create a clean reference disk and copy that +over whenever you trash your @file{fs.dsk} beyond a useful state, +which may happen occasionally while debugging. @node Virtual Memory Layout @section Virtual Memory Layout @@ -204,7 +253,8 @@ free to use the entire space of user virtual memory however it chooses. When the kernel switches from one process to another, it also switches user virtual address spaces by switching the processor's page directory base register (see @func{pagedir_activate in -@file{userprog/pagedir.c}}. +@file{userprog/pagedir.c}}. @struct{thread} contains a pointer to a +process's page directory. Kernel virtual memory is global. It is always mapped the same way, regardless of what user process or kernel thread is running. In @@ -223,16 +273,53 @@ the running process. However, even in the kernel, an attempt to access memory at a user virtual address that doesn't have a page mapped into it will cause a page fault. -@node Global Requirements -@section Global Requirements +You must handle memory fragmentation gracefully, that is, a process +that needs @var{N} pages of memory must not require that all @var{N} +be contiguous. In fact, it must not require that any of the pages be +contiguous. + +@node Grading Requirements +@section Grading Requirements + +For testing and grading purposes, we have some simple overall +requirements: + +@itemize @bullet +@item +The kernel should print out the program's name and exit status whenever +a process terminates, whether termination is caused by the @code{exit} +system call or for another reason. + +@itemize @minus +@item +The message must be formatted exactly as if it was printed with +@code{printf ("%s: exit(%d)\n", @dots{});} given appropriate arguments. + +@item +The name printed should be the full name passed to +@func{process_execute}, except that it is acceptable to truncate it to +15 characters to allow for the limited space in @struct{thread}. The +name printed need not include arguments. + +@item +Do not print a message when a kernel thread that is not a process +terminates. + +@item +Do not print messages about process termination for the @code{halt} +system call. + +@item +No message need be printed when a process fails to load. +@end itemize -For testing and grading purposes, we have some simple requirements for -your output. The kernel should print out the program's name and exit -status whenever a process exits, e.g.@: @code{shell: exit(-1)}. Aside -from this, it should print out no other messages. You may understand -all those debug messages, but we won't, and it just clutters our -ability to see the stuff we care about. +@item +Aside from this, the kernel should print out no other messages that +Pintos as provided doesn't already print. You +may understand all those debug messages, but we won't, and it just +clutters our ability to see the stuff we care about. +@item Additionally, while it may be useful to hard-code which process will run at startup while debugging, before you submit your code you must make sure that it takes the start-up process name and arguments from @@ -240,6 +327,17 @@ the @samp{-ex} argument. For example, running @code{pintos run -ex "testprogram 1 2 3 4"} will spawn @samp{testprogram 1 2 3 4} as the first process. +@item +In the previous project, we required that you provided some specific +function interfaces, because we tested your project by compiling our +test code into it. For this project and all later projects, this is +no longer necessary, because we will do all of our testing with user +programs. You must make sure that the user program interface meets +the specifications described in the assignments, but given that +constraint you are free to restructure or rewrite kernel code however +you wish. +@end itemize + @node Problem 2-1 Argument Passing @section Problem 2-1: Argument Passing @@ -248,10 +346,34 @@ to new processes. UNIX and other operating systems do allow passing command line arguments to a program, which accesses them via the argc, argv arguments to main. You must implement this functionality by extending @func{process_execute} so that instead of simply taking a -program file name, it can take a program name with arguments as a -single string. That is, @code{process_execute("grep foo *.c")} should -be a legal call. @xref{80x86 Calling Convention}, for information on -exactly how this works. +program file name as its argument, it divides it into words at spaces. +The first word is the program name, the second word is the first +argument, and so on. That is, @code{process_execute("grep foo bar")} +should run @command{grep} passing two arguments @code{foo} and +@file{bar}. A few details: + +@itemize +@item +Multiple spaces are considered the same as a single space, so that +@code{process_execute("grep foo bar")} would be equivalent to our +original example. + +@item +You can impose a reasonable limit on the length of the command line +arguments. For example, you could limit the arguments to those that +will fit in a single page (4 kB). + +@item +You can parse the argument strings any way you like. If you're lost, +look at @func{strtok_r}, prototyped in @file{lib/string.h} and +implemented with thorough comments in @file{lib/string.c}. You can +find more about it by looking at the man page (run @code{man strtok_r} +at the prompt). + +@item +@xref{80x86 Calling Convention}, for information on exactly how you +need to set up the stack. +@end itemize @strong{This functionality is extremely important.} Almost all our test cases rely on being able to pass arguments, so if you don't get @@ -275,63 +397,102 @@ called by user programs are prototyped in @file{lib/user/syscall.h}: @table @code @item SYS_halt @itemx void halt (void) -Stops Pintos and prints out performance statistics. Note that this -should be seldom used, since then you lose some information about -possible deadlock situations, etc. +Stops Pintos by calling @func{power_off} (declared in +@file{threads/init.h}). Note that this should be seldom used, since +then you lose some information about possible deadlock situations, +etc. @item SYS_exit @itemx void exit (int @var{status}) Terminates the current user program, returning @var{status} to the -kernel. A @var{status} of 0 indicates a successful exit. Other -values may be used to indicate user-defined error conditions. +kernel. If the process's parent @func{wait}s for it, this is the status +that will be returned. Conventionally, a @var{status} of 0 indicates +a successful exit. Other values may be used to indicate user-defined +conditions (usually errors). @item SYS_exec -@itemx pid_t exec (const char *@var{file}) -Run the executable in @var{file} and return the new process's program -id (pid). If there is an error loading this program, returns pid -1, -which otherwise should not be a valid id number. - -@item SYS_join -@itemx int join (pid_t @var{pid}) -Joins the process @var{pid}, using the join rules from the last -assignment, and returns the process's exit status. If the process was -terminated by the kernel (i.e.@: killed due to an exception), the exit -status should be -1. If the process was not a child of the calling -process, the return value is undefined (but kernel operation must not -be disrupted). +@itemx pid_t exec (const char *@var{cmd_line}) +Runs the executable whose name is given in @var{cmd_line}, passing any +given arguments, and returns the new process's program id (pid). Must +return pid -1, which otherwise should not be a valid program id, if +there is an error loading this program. + +@item SYS_wait +@itemx int wait (pid_t @var{pid}) +Waits for process @var{pid} to die and returns its exit status. If it +was terminated by the kernel (i.e.@: killed due to an exception), +returns -1. If @var{pid} is invalid or if it was not a child of the +calling thread, or if @code{wait} has already been successfully +called for the given @var{pid}, returns -1 immediately, without +waiting. + +You must ensure that Pintos does not terminate until the initial +process exits. The supplied Pintos code tries to do this by calling +@func{process_wait} (in @file{userprog/process.c}) from @func{main} +(in @file{threads/init.c}). We suggest that you implement +@func{process_wait} according to the comment at the top of the +function and then implement the @code{wait} system call in terms of +@func{process_wait}. + +All of a process's resources, including its @struct{thread}, must be +freed whether its parent ever waits for it or not, and regardless of +whether the child exits before or after its parent. + +Children are not inherited, that is, if @var{A} has child @var{B} and +@var{B} has child @var{C}, then @var{A} always returns immediately +should it try to wait for @var{C}, even if @var{B} is dead. + +Consider all the ways a wait can occur: nested waits (@var{A} waits +for @var{B}, then @var{B} waits for @var{C}), multiple waits (@var{A} +waits for @var{B}, then @var{A} waits for @var{C}), and so on. Does +your @func{wait} work if it is called on a process that has not yet +been scheduled for the first time? @item SYS_create -@itemx bool create (const char *@var{file}) -Create a new file called @var{file}. Returns -1 if failed, 0 if OK. +@itemx bool create (const char *@var{file}, unsigned @var{initial_size}) +Create a new file called @var{file} initially @var{initial_size} bytes +in size. Returns true if successful, false otherwise. @item SYS_remove @itemx bool remove (const char *@var{file}) -Delete the file called @var{file}. Returns -1 if failed, 0 if OK. +Delete the file called @var{file}. Returns true if successful, false +otherwise. @item SYS_open @itemx int open (const char *@var{file}) Open the file called @var{file}. Returns a nonnegative integer handle called a ``file descriptor'' (fd), or -1 if the file could not be -opened. File descriptors numbered 0 and 1 are reserved for the -console. All open files associated with a process should be closed +opened. All open files associated with a process should be closed when the process exits or is terminated. +File descriptors numbered 0 and 1 are reserved for the console: fd 0 +is standard input (@code{stdin}), fd 1 is standard output +(@code{stdout}). These special file descriptors are valid as system +call arguments only as explicitly described below. + @item SYS_filesize @itemx int filesize (int @var{fd}) -Returns the size, in bytes, of the file open as @var{fd}, or -1 if the -file is invalid. +Returns the size, in bytes, of the file open as @var{fd}. @item SYS_read @itemx int read (int @var{fd}, void *@var{buffer}, unsigned @var{size}) Read @var{size} bytes from the file open as @var{fd} into -@var{buffer}. Returns the number of bytes actually read, or -1 if the -file could not be read. +@var{buffer}. Returns the number of bytes actually read (0 at end of +file), or -1 if the file could not be read (due to a condition other +than end of file). Fd 0 reads from the keyboard using +@func{kbd_getc}. @item SYS_write @itemx int write (int @var{fd}, const void *@var{buffer}, unsigned @var{size}) Write @var{size} bytes from @var{buffer} to the open file @var{fd}. Returns the number of bytes actually written, or -1 if the file could -not be written. +not be written. + +Fd 1 writes to the console. Your code to write to the console should +write all of @var{buffer} in one call to @func{putbuf}, at least as +long as @var{size} is not bigger than a few hundred bytes. Otherwise, +lines of text output by different processes may end up interleaved on +the console, confusing both human readers and our grading scripts. @item SYS_seek @itemx void seek (int @var{fd}, unsigned @var{position}) @@ -339,6 +500,14 @@ Changes the next byte to be read or written in open file @var{fd} to @var{position}, expressed in bytes from the beginning of the file. (Thus, a @var{position} of 0 is the file's start.) +A seek past the current end of a file is not an error. A later read +obtains 0 bytes, indicating end of file. A later write extends the +file, filling any unwritten gap with zeros. (However, in Pintos files +have a fixed length until project 4 is complete, so writes past end of +file will return an error.) These semantics are implemented in the +file system and do not require any special effort in system call +implementation. + @item SYS_tell @itemx unsigned tell (int @var{fd}) Returns the position of the next byte to be read or written in open @@ -364,6 +533,7 @@ on the user's stack in the user's virtual address space. We recommend writing and testing this code before implementing any other system call functionality. +@anchor{Synchronizing File Access} You must make sure that system calls are properly synchronized so that any number of user processes can make them at once. In particular, it is not safe to call into the filesystem code provided in the @@ -374,16 +544,23 @@ the @file{filesys} directory, and release it afterward. Don't forget that @func{process_execute} also accesses files. @strong{For now, we recommend against modifying code in the @file{filesys} directory.} -We have provided you a function for each system call in +We have provided you a user-level function for each system call in @file{lib/user/syscall.c}. These provide a way for user processes to -invoke each system call from a C program. Each of them calls an -assembly language routine in @file{lib/user/syscall-stub.S}, which in -turn invokes the system call interrupt and returns. +invoke each system call from a C program. Each uses a little inline +assembly code to invoke the system call and (if appropriate) returns the +system call's return value. When you're done with this part, and forevermore, Pintos should be bulletproof. Nothing that a user program can do should ever cause the -OS to crash, halt, assert fail, or otherwise stop running. The sole -exception is a call to the @code{halt} system call. +OS to crash, halt, assert fail, or otherwise stop running. It is +important to emphasize this point: our tests will try to break your +system calls in many, many ways. You need to think of all the corner +cases and handle them. The sole way a user program should be able to +cause the OS to halt is by invoking the @code{halt} system call. + +If a system call is passed an invalid argument, acceptable options +include returning an error value (for those calls that return a +value), returning an undefined value, or terminating the process. @xref{System Calls}, for more information on how syscalls work. @@ -394,9 +571,56 @@ exception is a call to the @code{halt} system call. @item @b{Do we need a working project 1 to implement project 2?} -You may find the code for @func{thread_join} to be useful in -implementing the join syscall, but besides that, you can use -the original code provided for project 1. +No. + +@item +@b{@samp{pintos put} always panics.} + +Here are the most common causes: + +@itemize @bullet +@item +The disk hasn't yet been formatted (with @samp{pintos run -f}). + +@item +The file name specified is too long. The file system limits file names +to 14 characters. If you're using a command like @samp{pintos put +../../tests/userprog/echo}, that overflows the limit. Use +@samp{pintos put ../../tests/userprog/echo echo} to put the file under +the name @file{echo} instead. + +@item +The file system is full. + +@item +The file system already contains 10 files. (There's a 10-file limit for +the base Pintos file system.) + +@item +The file system is so fragmented that there's not enough contiguous +space for your file. +@end itemize + +@item +@b{All my user programs die with page faults.} + +This will generally happen if you haven't implemented problem 2-1 +yet. The reason is that the basic C library for user programs tries +to read @var{argc} and @var{argv} off the stack. Because the stack +isn't properly set up yet, this causes a page fault. + +@item +@b{I implemented 2-1 and now all my user programs die with +@samp{system call!}.} + +Every reasonable program tries to make at least one system call +(@func{exit}) and most programs make more than that. Notably, +@func{printf} invokes the @code{write} system call. The default +system call handler just prints @samp{system call!} and terminates the +program. You'll have to implement 2-2 before you see anything more +interesting. Until then, you can use @func{hex_dump} to convince +yourself that 2-1 is implemented correctly (@pxref{Argument Passing to +main}). @item @b{Is there a way I can disassemble user programs?} @@ -415,11 +639,18 @@ the features that are expected of a real operating system's C library. The C library must be built specifically for the operating system (and architecture), since it must make system calls for I/O and memory allocation. (Not all functions do, of course, but usually the library -is compiled as a unit.) If you wish to port libraries to Pintos, feel -free. +is compiled as a unit.) @item -@b{How do I compile new user programs? How do I make 'echo' compile?} +@b{Can I use lib@var{foo} in my Pintos programs?} + +The chances are good that lib@var{foo} uses parts of the C library +that Pintos doesn't implement. It will probably take at least some +porting effort to make it work under Pintos. Notably, the Pintos +userland C library does not have a @func{malloc} implementation. + +@item +@b{How do I compile new user programs?} You need to modify @file{tests/Makefile}. @@ -432,7 +663,7 @@ process running in it (if created with @func{process_execute}) or not in the kernel. A @code{pid_t} identifies a user process. It is used by user -processes and the kernel in the @code{exec} and @code{join} system +processes and the kernel in the @code{exec} and @code{wait} system calls. You can choose whatever suitable types you like for @code{tid_t} and @@ -478,25 +709,25 @@ because there's no way to return an error code from a memory access. Therefore, for those who want to try the latter technique, we'll provide a little bit of helpful code: -@example +@verbatim /* Tries to copy a byte from user address USRC to kernel address DST. Returns true if successful, false if USRC is invalid. */ -static inline bool get_user (uint8_t *dst, const uint8_t *usrc) @{ +static inline bool get_user (uint8_t *dst, const uint8_t *usrc) { int eax; - asm ("movl $1f, %%eax; movb %2, %%al; movb %%al, %0; 1:" + asm ("mov %%eax, offset 1f; mov %%al, %2; mov %0, %%al; 1:" : "=m" (*dst), "=&a" (eax) : "m" (*usrc)); return eax != 0; -@} +} /* Tries write BYTE to user address UDST. Returns true if successful, false if UDST is invalid. */ -static inline bool put_user (uint8_t *udst, uint8_t byte) @{ +static inline bool put_user (uint8_t *udst, uint8_t byte) { int eax; - asm ("movl $1f, %%eax; movb %b2, %0; 1:" + asm ("mov %%eax, offset 1f; mov %0, %b2; 1:" : "=m" (*udst), "=&a" (eax) : "r" (byte)); return eax != 0; -@} -@end example +} +@end verbatim Each of these functions assumes that the user address has already been verified to be below @code{PHYS_BASE}. They also assume that you've @@ -526,10 +757,10 @@ Each character is 1 byte. @end itemize @item -@b{Why doesn't keyboard input work with @option{-v}?} +@b{Why doesn't keyboard input work with @samp{pintos -v}?} -Serial input isn't implemented. Don't use @option{-v} if you want to -use the shell or otherwise type at the keyboard. +Serial input isn't implemented. Don't use @samp{pintos -v} if you +want to use the shell or otherwise provide keyboard input. @end enumerate @menu @@ -541,27 +772,6 @@ use the shell or otherwise type at the keyboard. @subsection Problem 2-1: Argument Passing FAQ @enumerate 1 -@item -@b{What will be the format of command line arguments?} - -You should assume that command line arguments are delimited by white -space. - -@item -@b{What is the maximum length of the command line arguments?} - -You can impose some reasonable maximum as long as you're prepared to -defend it in your @file{DESIGNDOC}. - -@item -@b{How do I parse all these argument strings?} - -You're welcome to use any technique you please, as long as it works. -If you're lost, look at @func{strtok_r}, prototyped in -@file{lib/string.h} and implemented with thorough comments in -@file{lib/string.c}. You can find more about it by looking at the man -page (run @code{man strtok_r} at the prompt). - @item @b{Why is the top of the stack at @t{0xc0000000}? Isn't that off the top of user virtual memory? Shouldn't it be @t{0xbfffffff}?} @@ -586,13 +796,7 @@ simply via recompilation. @enumerate 1 @item -@b{What should I do with the parameter passed to @func{exit}?} - -This value, the exit status of the process, must be returned to the -thread's parent when @func{join} is called. - -@item -@b{Can I just cast a pointer to a @code{struct file} object to get a +@b{Can I just cast a pointer to a @struct{file} object to get a unique file descriptor? Can I just cast a @code{struct thread *} to a @code{pid_t}? It's so much simpler that way!} @@ -622,27 +826,12 @@ and no other processes will be able to open it, but it will continue to exist until all file descriptors referring to the file are closed or the machine shuts down. -@item -@b{What happens if a system call is passed an invalid argument, such -as Open being called with an invalid filename?} - -Pintos should not crash. Acceptable options include returning an -error value (for those calls that return a value), returning an -undefined value, or terminating the process. - @item @b{I've discovered that some of my user programs need more than one 4 kB page of stack space. What should I do?} You may modify the stack setup code to allocate more than one page of stack space for each process. - -@item -@b{What do I need to print on thread completion?} - -You should print the complete thread name (as specified in the -@code{SYS_exec} call) followed by the exit status code, -e.g.@: @samp{example 1 2 3 4: 0}. @end enumerate @node 80x86 Calling Convention @@ -688,7 +877,7 @@ some of your caches. This is why inlining code can be much faster. @end menu @node Argument Passing to main -@subsection Argument Passing to @func{main} +@subsection Argument Passing to @code{main()} In @func{main}'s case, there is no caller to prepare the stack before it runs. Therefore, the kernel needs to do it. Fortunately, @@ -718,10 +907,10 @@ array of strings, and @code{argc} is the number of strings in that array. However, the hard part isn't these two things. The hard part is getting all the individual strings in the right place. As we go through the procedure, let us consider the following example command: -@samp{/bin/ls -l *.h *.c}. +@samp{/bin/ls -l foo bar}. The first thing to do is to break the command line into individual -strings: @samp{/bin/ls}, @samp{-l}, @samp{*.h}, and @samp{*.c}. These +strings: @samp{/bin/ls}, @samp{-l}, @samp{foo}, and @samp{bar}. These constitute the arguments of the command, including the program name itself (which belongs in @code{argv[0]}). @@ -737,7 +926,7 @@ After we push all of the strings onto the stack, we adjust the stack pointer so that it is word-aligned: that is, we move it down to the next 4-byte boundary. This is required because we will next be placing several words of data on the stack, and they must be aligned -in order to be read correctly. In our example, as you'll see below, +to be read correctly. In our example, as you'll see below, the strings start at address @t{0xffed}. One word below that would be at @t{0xffe9}, so we could in theory put the next word on the stack there. However, since the stack pointer should always be @@ -745,7 +934,7 @@ word-aligned, we instead leave the stack pointer at @t{0xffe8}. Once we align the stack pointer, we then push the elements of the argument vector, that is, a null pointer, then the addresses of the -strings @samp{/bin/ls}, @samp{-l}, @samp{*.h}, and @samp{*.c}) onto +strings @samp{/bin/ls}, @samp{-l}, @samp{foo}, and @samp{bar}) onto the stack. This must be done in reverse order, such that @code{argv[0]} is at the lowest virtual address, again because the stack is growing downward. (The null pointer pushed first is because @@ -777,8 +966,8 @@ user program (assuming for this example that the stack bottom is @end html @multitable {@t{0xbfffffff}} {``return address''} {@t{/bin/ls\0}} @item Address @tab Name @tab Data -@item @t{0xbffffffc} @tab @code{*argv[3]} @tab @samp{*.c\0} -@item @t{0xbffffff8} @tab @code{*argv[2]} @tab @samp{*.h\0} +@item @t{0xbffffffc} @tab @code{*argv[3]} @tab @samp{bar\0} +@item @t{0xbffffff8} @tab @code{*argv[2]} @tab @samp{foo\0} @item @t{0xbffffff5} @tab @code{*argv[1]} @tab @samp{-l\0} @item @t{0xbfffffed} @tab @code{*argv[0]} @tab @samp{/bin/ls\0} @item @t{0xbfffffec} @tab word-align @tab @samp{\0} @@ -787,7 +976,7 @@ user program (assuming for this example that the stack bottom is @item @t{0xbfffffe0} @tab @code{argv[2]} @tab @t{0xbffffff8} @item @t{0xbfffffdc} @tab @code{argv[1]} @tab @t{0xbffffff5} @item @t{0xbfffffd8} @tab @code{argv[0]} @tab @t{0xbfffffed} -@item @t{0xbfffffd4} @tab @code{argv} @tab @t{0xbffffffd8} +@item @t{0xbfffffd4} @tab @code{argv} @tab @t{0xbfffffd8} @item @t{0xbfffffd0} @tab @code{argc} @tab 4 @item @t{0xbfffffcc} @tab ``return address'' @tab 0 @end multitable @@ -807,12 +996,12 @@ You may find the non-standard @func{hex_dump} function, declared in Here's what it would show in the above example, given that @code{PHYS_BASE} is @t{0xc0000000}: -@example +@verbatim bfffffc0 00 00 00 00 | ....| bfffffd0 04 00 00 00 d8 ff ff bf-ed ff ff bf f5 ff ff bf |................| bfffffe0 f8 ff ff bf fc ff ff bf-00 00 00 00 00 2f 62 69 |............./bi| -bffffff0 6e 2f 6c 73 00 2d 6c 00-2a 2e 68 00 2a 2e 63 00 |n/ls.-l.*.h.*.c.| -@end example +bffffff0 6e 2f 6c 73 00 2d 6c 00-66 6f 6f 00 62 61 72 00 |n/ls.-l.foo.bar.| +@end verbatim @node System Calls @section System Calls @@ -852,7 +1041,7 @@ arbitrary: @html