arguments on the stack in the form of a `struct intr_frame',
we just point the stack pointer (%esp) to our stack frame
and jump to it. */
- asm ("movl %0, %%esp; jmp intr_exit" :: "g" (&if_));
+ asm volatile ("movl %0, %%esp; jmp intr_exit" : : "g" (&if_) : "memory");
NOT_REACHED ();
}