#define SHASH_INITIALIZER(SHASH) { HMAP_INITIALIZER(&(SHASH)->map) }
-#define SHASH_FOR_EACH(SHASH_NODE, SHASH) \
- HMAP_FOR_EACH (SHASH_NODE, struct shash_node, node, &(SHASH)->map)
+#define SHASH_FOR_EACH(SHASH_NODE, SHASH) \
+ HMAP_FOR_EACH (SHASH_NODE, node, &(SHASH)->map)
-#define SHASH_FOR_EACH_SAFE(SHASH_NODE, NEXT, SHASH) \
- HMAP_FOR_EACH_SAFE (SHASH_NODE, NEXT, struct shash_node, node, \
- &(SHASH)->map)
+#define SHASH_FOR_EACH_SAFE(SHASH_NODE, NEXT, SHASH) \
+ HMAP_FOR_EACH_SAFE (SHASH_NODE, NEXT, node, &(SHASH)->map)
void shash_init(struct shash *);
void shash_destroy(struct shash *);
bool shash_equal_keys(const struct shash *, const struct shash *);
struct shash_node *shash_random_node(struct shash *);
+/* Working with "smaps": shashes used as string-to-string maps. */
+void smap_destroy(struct shash *);
+bool smap_equal(const struct shash *, const struct shash *);
+void smap_clone(struct shash *, const struct shash *);
+void smap_add(struct shash *, const char *key, const char *value);
+
#ifdef __cplusplus
}
#endif